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1. Beginnings

🚀 Walkthrough Guide✍️ Xperiment

PREREQUISITE

There are no requirements: this is the game's opening sequence and it starts automatically when you begin a new game. The game starts in Normal mode; you can change the difficulty at any time in the options menu.


PHASE 1: THE VENTILATION DUCT

STEP 1: WAKE UP

You wake up naked in complete darkness, with no memory of who you are, trapped inside a metal ventilation duct. Only the sound of a fan answers your calls.

STEP 2: ESCAPE THE DUCT

Select Explore to crawl through the duct until you find a grate with a faint light below it.

Punch it and then Insist twice: on the third blow the grate opens and you fall into the Captain's Room. Outcome: -5 Health from the fall.


PHASE 2: WHO ARE YOU?

STEP 1: THE MIRROR

As the lights turn on, the main character walks to the mirror. They don't recognize the person in front of them: they have lost their memory. This starts the adventure Find Out Who You Are.

STEP 2: CUSTOMIZE YOUR CHARACTER

The character configuration screen opens. Choose your body, genitalia, eye color, hair style and color, skin tone, body hair, beard and pronouns. These choices shape descriptions and scenes throughout the whole game.


PHASE 3: EXPLORE THE CAPTAIN'S ROOM

Use the Explore option to inspect the room. You can also climb onto the bed to close the ventilation grate you fell from.

STEP 1: FIND THE QUANTRUNK

Under the monitor there is a drawer with a blue touch screen: select it. The main character will open it with their fingertips, revealing a quantrunk, a container much bigger on the inside than on the outside. They will take the earpiece and the watch inside and put them on.

STEP 2: MEET THE SHIP'S AI

The earpiece connects you with the ship's artificial intelligence, whose memory units are damaged. Choose a name for it (default: Chip).

STEP 3: ASK CHIP YOUR FIRST QUESTIONS

Who am I? Chip only recognizes you as Subject261; the rest of the data is corrupted. You can enter a name for your character.

Where are we? Aboard a scientific spacecraft designed to explore and research new life forms. Almost all systems are dead: navigation, cameras and scanners are offline, so Chip recommends a manual check of the ship.

What's this trunk? The quantrunk connects to your watch and lets you store unlimited objects. Oddly, it was locked to the captain's fingerprints... and it opened for you.

STEP 4: THE WATCH

When you finish the questions, Chip turns on your watch, unlocking the game's interface (the parameters screen). It also links to your brain so you can understand a million languages; from now on you can read the ship's screens and alerts.

STEP 5: CHECK THE ROOM

Read the alert screens: multiple systems are damaged, the ship has been boarded and the gun tray is empty. Look through the window to see where you are (and keep calm, or freak out). The mirror lets you rename your character or repeat the character configuration at any time. The bathroom lets you shower and clean up, and the bed lets you sleep to pass the time; more bed and TV options unlock as the story progresses.


PHASE 4: GET OUT OF THE CAPTAIN'S ROOM

STEP 1: FIX THE DOOR

Select Get out. The door is stuck: the main character will pry open the metal panel to its right and, following Chip's instructions, rub two wires together to cause a short circuit. Outcome: -5 Health from the electric shock, but the door opens.

STEP 2: EXPLORE THE SHIP

You can now leave the Captain's Room and explore the rest of the spacecraft to find out what happened, kickstarting the quest to repair the ship. Once repaired, you will be able to lock and unlock your room's door.